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Jepezz

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Everything posted by Jepezz

  1. Heyo! Sorry to be bothering ya with all this, but I was wondering if there was a chance we could see a couple more trade maps introduced into the Server 2 rotation. Having played on the old trade server quite a bit back in 2017-2019, a lot of the maps there are seriously nostalgic (at least for me) and it's pretty entertaining just rocket jumping around and looking for new things to explore. That being said, it really could do with the tiniest bit more variety in the selection, at least in my opinion. Here's a handful of maps that I thought might be neat additions: - ww_outset_island - trade_mumbos_mountain_v2 - trade_3d_land_v3 - sm64_star_road_b2 - trade_saturnvalley - pkmn_blackthorncity_b1 There's also a much more updated version of trade_clocktown_b2a out there that includes the rest of Termina (as opposed to just exclusively Clock Town) titled trade_clocktown_v1a. It'd be neat to see the map finally replaced with its updated version as it sorta just feels like a more lackluster version of trade_oot3d_hyrule as is, no worries either way. I know y'all already got a ton on your plate though, so it's no problem if things are too busy to worry about something this relatively trivial. I still love the server all the same, I'd just like to see it get a bit more pizazz, ya know? Anyways, I'll stop rambling, thanks for reading through this whole wall of text and whatnot. 😄 Have a nice day, - TheJollyRoger
  2. That's great news then! Hopefully it gets resolved soon; thanks for the quick reply!
  3. It has recently come to my attention that there's a pretty big problem on Server 3; the Trade and Idle Server, with the /warp (!warp) command. Now, I'm not entirely sure if /warp is supposed to be accessible by all users; Donor and Non-Donor alike, since the message upon having a warp interrupted goes along the lines of "[Donor]: Your warp to 'blah blah blah' was canceled due to excessively moving!"; but whether or not it's a typo, gag, or bug, that's not my point. My point is, instead; to ask; why is it possible for regular players to warp to the Admin Room and Apartment Control? I'm not kidding; this is something players are able to do at any point by way of the /warp command. Normally; when a player types /warp (!warp) they will be given a preset array of teleport destinations. When /warp is used in this fashion, the warps a player can use are under control of the Admins and rooms like the Admin Room and Apartment Control are off limits. However, a player can also type a number to teleport to a specific destination; such as 2 for the Front, 5 for the Entrance/Lobby and 7 for the Boxing Ring. This too; is fine in theory, but unlike the warp dashboard; numerical warping has no checks on a players privilege and allows the player to teleport to ANY destination they choose. The implications of this ought to be obvious; by way of numerical warps; anyone can use /warp 17 or /warp 18 to wreak havoc upon the server; shown most clearly by a screenshot taken by another Super Donor, Sentork; earlier today. Shown here is an abundance of skeletons rising from hell as well as a fully locked down museum and a rather bewildered chat as well. My best suggestion would be to do one of the following: 1. If possible; remove /warp 17 and /warp 18 from the warp index or exclude them from regular players. I'm not sure if this is possible; but if it isn't: 2. Remove the ability to numerically warp. This wouldn't be much of a loss since regular warping would still be around, but if even this isn't possible: 3. Remove warps altogether. It's definitely not the best solution, but since when did walking hurt anyone? I wouldn't recommend this unless all other options are impossible; but it's really up to you. Thank ye kindly for readin' all this and if this is an issue outside of any of your powers; I'd appreciate advice on what to do next. I sincerely want to see these servers succeed, but that seems like an uphill battle when people can just warp into the admin room whenever they please. -TheJollyRoger-
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