A couple weeks ago I contacted Kritz about adding some new maps for Server 2 since the rotation is usually between the same 3-4 maps even with the list we have now, but she seems to have disappeared and I haven't been able to contact her since. Minuet suggested I try the forums so here I am.
dm_supermariobros3
Map based on Super Mario Bros. 3. Segmented and full of warp pipes.
https://steamcommunity.com/sharedfiles/filedetails/?id=1761281083
arena_blue_resort
Port of Blue Resort from Bomberman 64. The map is in Arena mode, so unless there's a way to disable that, just skip this one.
https://steamcommunity.com/sharedfiles/filedetails/?id=531647043
ach_villains_city_day
Large city map many trade servers use. It's got elevators and shit.
https://steamcommunity.com/sharedfiles/filedetails/?id=700048757
ach_villains_city_winter
https://steamcommunity.com/sharedfiles/filedetails/?id=758850838
Same map as above but snowy and dark.
pkmn_route119
https://steamcommunity.com/sharedfiles/filedetails/?id=1948987107
Map based on Route 119 from Pokemon. Has a music room and secret room just like Goldenrod. Unlike that map however, it's built on a slope and is also covered in fog and trees, so that means no Sniper hell (hopefully).
sm64_star_road
https://steamcommunity.com/sharedfiles/filedetails/?id=1437965873
Port of Super Mario 64 Star Road. More areas are unlocked by collecting stars around the map.
trade_speed_highway
Direct port of Speed Highway from Sonic Adventure. The boost pads and springs are all functional.
https://steamcommunity.com/sharedfiles/filedetails/?id=654967005
I have others but this seems like plenty for right now. Let me know if these are fine. Thank you.