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fron

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  1. A couple weeks ago I contacted Kritz about adding some new maps for Server 2 since the rotation is usually between the same 3-4 maps even with the list we have now, but she seems to have disappeared and I haven't been able to contact her since. Minuet suggested I try the forums so here I am. dm_supermariobros3 Map based on Super Mario Bros. 3. Segmented and full of warp pipes. https://steamcommunity.com/sharedfiles/filedetails/?id=1761281083 arena_blue_resort Port of Blue Resort from Bomberman 64. The map is in Arena mode, so unless there's a way to disable that, just skip this one. https://steamcommunity.com/sharedfiles/filedetails/?id=531647043 ach_villains_city_day Large city map many trade servers use. It's got elevators and shit. https://steamcommunity.com/sharedfiles/filedetails/?id=700048757 ach_villains_city_winter https://steamcommunity.com/sharedfiles/filedetails/?id=758850838 Same map as above but snowy and dark. pkmn_route119 https://steamcommunity.com/sharedfiles/filedetails/?id=1948987107 Map based on Route 119 from Pokemon. Has a music room and secret room just like Goldenrod. Unlike that map however, it's built on a slope and is also covered in fog and trees, so that means no Sniper hell (hopefully). sm64_star_road https://steamcommunity.com/sharedfiles/filedetails/?id=1437965873 Port of Super Mario 64 Star Road. More areas are unlocked by collecting stars around the map. trade_speed_highway Direct port of Speed Highway from Sonic Adventure. The boost pads and springs are all functional. https://steamcommunity.com/sharedfiles/filedetails/?id=654967005 I have others but this seems like plenty for right now. Let me know if these are fine. Thank you.
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