General Synnacle Posted January 8, 2017 Report Share Posted January 8, 2017 (edited) The most crutch-iest weapon for each class: Scout: Cleaver/Sandman Soldier: Black Box(+Concheror, but only sometimes) Pyro: Degreaser+Flaregun/Reserve (If you're a Pyro main using BOTH a Degreaser AND one of these items (especially the Reserve), f**k. you.) Demo: Loch n' Load Heavy: ...Tomislav...? (There's no real crutch for Heavy due to the lack of arsenal at his disposal, so...) Engi: Gunslinger/Frontier Justice Medic: Blutsager Sniper: Machina+Darwin Dumbass Shield Spy: Dead Ringer Some of these might be more considered as the most annoying weapon for each class, but consider this: How long would you last without a Medic shoved up your ass, or without these weapons (or for some, how many kills could you get without these weapons)? Edited January 9, 2017 by Starco Link to comment
EmptyEngineer Posted January 9, 2017 Report Share Posted January 9, 2017 Nah, some of these I don't see as crutch. The Stickybomb Launcher is just a stock and does a decent job of countering enemies, but is sometimes no match for other weapons in the game. Instead, the Loch and Load (despite its seemingly bad features) can one shot one a spy or scout and is 10x easier to aim. The Sandvich isn't anywhere close to being a crutch, I'd say that the crutch here is more of the Tomislav compared to the other miniguns. It's way better. Finally, the dead ringer and blutsauger have been made much worse. I believe that this needs a bit of revision, but is a good list. Link to comment
David Leatherhuff Posted January 10, 2017 Report Share Posted January 10, 2017 Any Pyro primary and/or the Reserve shooter. Link to comment
Conrad Posted January 10, 2017 Report Share Posted January 10, 2017 19 hours ago, EmptyEngineer | ScrapTF said: Nah, some of these I don't see as crutch. The Stickybomb Launcher is just a stock and does a decent job of countering enemies, but is sometimes no match for other weapons in the game. Instead, the Loch and Load (despite its seemingly bad features) can one shot one a spy or scout and is 10x easier to aim. The Sandvich isn't anywhere close to being a crutch, I'd say that the crutch here is more of the Tomislav compared to the other miniguns. It's way better. Finally, the dead ringer and blutsauger have been made much worse. I believe that this needs a bit of revision, but is a good list. Uhhh... the Loch 'n Load used to 1-shot light classes before "The Gun-mettle update" son. Damage spread was disabled somewhat near the launch of the update i think. Damage-spread + the damage bonus it had allowed it to 1-hit-kill in most cases; It's pretty much different now. Link to comment
General Synnacle Posted January 11, 2017 Author Report Share Posted January 11, 2017 Would like opinions: Does the Charge N' Targe seem like another crutch weapon, since it's basically a 3 hit survival chance from pillz and rackets point-blank (any direct contact for pillz), or basically any direct explosive contact, as well as a +50% resistance to burns? Link to comment
username264 Posted May 20, 2017 Report Share Posted May 20, 2017 time to necro this i suggest soldier's crutch being the direct hit too, because too many people equip it then overextend, expecting it to save their ass in a 1v3 fight then complaining. seriously, even experienced pyros have difficulty airblasting direct crutch rockets. Link to comment
Orange Posted May 23, 2017 Report Share Posted May 23, 2017 I use the black box but that's mostly because I use the full tank Buster load out. Aka black box, backpack battalion ,soft cap Link to comment
Betima Posted May 26, 2017 Report Share Posted May 26, 2017 What about the force a nature and the diamondback? Link to comment
The Predecessor Posted May 27, 2017 Report Share Posted May 27, 2017 (edited) If we're talking crutch items specifically... Scout: Crit-a-Cola, Sandman/Guillotine combo Soldier: Direct Hit Pyro: Reserve Shooter Demoman: Quickiebomb Launcher; Scotsman's Skullcutter Heavy: Pretty much nothing Engineer: Short Circuit Medic: Kritzkrieg (probably) Sniper: Darwin's Danger Shield; Razorback Spy: Spy-cicle Edited May 27, 2017 by The Predecessor Link to comment
Betima Posted May 29, 2017 Report Share Posted May 29, 2017 How is spy-cicle a crutch? How is razorback a crutch? How is direct hit a crutch? Link to comment
Salted Posted May 30, 2017 Report Share Posted May 30, 2017 17 hours ago, Betimawesome_BLW.TF said: How is spy-cicle a crutch? How is razorback a crutch? How is direct hit a crutch? 1. Lol fuk u pyro man 2. That's not a crutch, but it's just a waste of a weapon slot 3. Lol fuk u everyone Link to comment
Betima Posted May 30, 2017 Report Share Posted May 30, 2017 The spy cicle is not a crutch. It takes skill to use. The razorback is trash The DH is trash. "Pyro man?" Link to comment
Salted Posted May 30, 2017 Report Share Posted May 30, 2017 6 minutes ago, Betimawesome_BLW.TF said: The spy cicle is not a crutch. It takes skill to use. The razorback is trash The DH is trash. "Pyro man?" All spycicle let's you do is bull shit your way out of a pyro problem Link to comment
Betima Posted May 30, 2017 Report Share Posted May 30, 2017 I dont even use the spycicle lmao. Link to comment
Salted Posted May 30, 2017 Report Share Posted May 30, 2017 41 minutes ago, Betimawesome_BLW.TF said: I dont even use the spycicle lmao. then why defend it? OwO Link to comment
The Predecessor Posted May 30, 2017 Report Share Posted May 30, 2017 (edited) On 5/30/2017 at 2:17 PM, Betimawesome_BLW.TF said: The spy cicle is not a crutch. It takes skill to use. The razorback is trash The DH is trash. "Pyro man?" Spy-cicle is an attempt at countering Spy's weakness, which can be neglected if you learn timing and movement. I say "attempt" because the Spy is the weakest class in the game. Razorback is a complete counter to Spy for the Sniper, who is the strongest class in the game. Allows you to completely ignore Spies, as they can only shoot you and your team can easily respond to that. Direct Hit one-shots light classes, destroys Heavies and Pyros, ruins Engineer buildings, is impossible to dodge at close-to-mid range, and can completely stuff out other Soldiers. Fast projectile speed essentially turns it into a hitscan weapon that is very easy to aim. It's called "The Direct S**t" and "The Best Melee Weapon" for a reason. Edited June 3, 2017 by The Predecessor Link to comment
Betima Posted May 31, 2017 Report Share Posted May 31, 2017 Snipers... Nvm. Arguing about which weapon is a crutch or not. Link to comment
Carmory Posted June 3, 2017 Report Share Posted June 3, 2017 Here would be my list. Scout: Crit-a-cola Soldier: Black Box Pyro: none Demo: Loch-n'-load, quickiebomb launcher Heavy: none Engineer: none Medic: none Sniper: machina, darwin's danger shield Spy: none Link to comment
Betima Posted June 3, 2017 Report Share Posted June 3, 2017 My list: Scout: Meh, Pretty much none Soldier: Concherer/black box Pyro: Phlogistinator Demo: Meh, pretty much none IMO Heavy: Probably the tomislav tbh. Engineer: Uh..... Rescue ranger? Medic: None Sniper Machina, DDS Spy Dead ringer, Diamondback, Link to comment
esteebangus Posted July 17, 2017 Report Share Posted July 17, 2017 Some of the stated weapons are crutches, but the others are just dumb. It's like saying protein pouder is a crutch because you're not getting it from real food. I'd include these weapons as crutches (might include previously stated weapons): For scout: Baby Face's Blaster, Pretty Boy's Pocket Pistol, Crit-a-Cola, Mad Milk (As well as the promotional version of the weapon, the Mutated Milk) and the Candy Cane. For Soldier, it's: The Original, The Black Box, The Airstrike, The Concherer, Equalizer and the Half-Zatoichi. For Pyro it's: Backburner and The Dreaded Phlogistanitor, Scorch Shot and The Powerjack. For Demoman it's: Ali Baba's Wee Booties and The Bootlegger (if not used for demoknight). The Chargin' Targe, Splendid Screen and Tide Turner (if used for retreating). Scottsman's Scullcutter and The Persian's Persuader (If used for retreating). For Heavy it's: Natascha, The Huo-Long Heater, Dalokh's Bar (if used soully for the overheal). The Gloves of Running Urgently and The Fist's of Steel (If used for retreating). For Engineer it's: The Rescue Ranger, Short Circuit, Southern Hospitilaty and The Eureka Effect (If used for retreating). For Medic it's: The Crusader's Crossbow. The Blutsauger and The overdose (if used for retreating). The Vaccinator and The Amputator. For Sniper it's: The Bazaar Bargain (if stacked with a lot of heads), The Razorback, Darwin's Danger Shield, The Cozy Camper, The Tribalman's Shiv and the Shahansash. And finally, for Spy it's: L'Etranger, The Enforcer, The Spycicle and The Cloak and Dagger. I might have made some or a lot of mistakes. I might have gotten an entirely different view on this or i'm just really, really wrong. I don't know, but this is just my opinion. Please, if you can tell me the mistakes that i might and the parts were i'm right. Thank you. Link to comment
Sentork Posted July 23, 2017 Report Share Posted July 23, 2017 The Direct Hit. Salted 1 Link to comment
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