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Thoughts on VAC and VACC?


Her3Sn0w

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With the recent surge (yet again) of automated bots that are all snipers in a group of 6, using aimbots and kicking all human players in their team instantly. Do you think valve should up the ante with VAC as soon as possible? and how should they do that to not screw with players that are legit and just want to have a good time?

Do you often find yourself using the vaccinator against aimbots? if yes then how do you go about doing it, and if not then why not? What's your alternative that won't affect the flow your gameplay as much as, say quitting straight up?

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I did this exactly once, and it worked... well, about as well as you'd expect against a script kiddie and his pals:

Vaccinator pocket on a Battalion's Backup Solly, at least until he can get RAGE up. Once he doots his toot, the entire team gets crit immunity until the RAGE goes out. Meanwhile, the medic actually started pocketing a second battalion's soldier, and we wound up juggling doots right up until they swapped to infini-rev Heavy with their own combo medic / engi bastard troupe. We might have been able to win still, but you know how pubs are.

 

 

Of course, it'd be nice if the script kiddies couldn't get their gameplay substitution onto the servers at all, but eh. Valve be that way.

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