Jump to content
Major S.A. 99

If you really want more people going to the Puzzle Section more [New Event + Badges]

Recommended Posts

Then why not just host a Staff Event?

 

I propose the "ScraPuzzle Event", a 7 day series consisting of 7 easy/medium difficulty puzzle raffles that would drum up buzz about the section. The day before, pin a public raffle announcing the event. The next day, another raffle explaining the event a bit more, and reminding that it's currently live. Don't actually link the puzzle section, just tell people how to get there.

 

The puzzles should be easy, at least on the first 4 days. That would give everyone, even non-puzzle solvers, a good chance to actually participate. Days 5-7 can be slighter harder, but shouldn't be hard enough to turn people away. Make them feel 'smart'.

 

Each of the 7 raffles should say something about puzzle raffles to help explain the concept to people that don't know much about them. Things like:

-A little history on when puzzle raffles were added? Maybe...

-Types of puzzles that are often made (Find the song by lyrics, answer this riddle, cypher codes, etc)

-Leaving hints that aren't too vague, but not too obvious

-Posting the format, whether "Xxxxxx" or "One word, capitalized", or even another way (The answer is "Format", btw)

-The importance of double-checking puzzle answers

Etc. etc.

====

On the topic of new Puzzle Badges, two ideas come to mind.

 

Puzzle Planner

This badge would unlock at 50 puzzle raffles created.

 

Puzzle Player

This badge would unlock at 100 puzzle raffles solved.

 

These would give players more incentive to make and solve puzzles. Any talk about mindless puzzles being spammed to achieve the badges would mostly be a non-issue. If they're willing to actually try for the badges, chances are is that they also make public raffles. And public raffles share the same limit with puzzle. But if you really wanted to decrease that chance still, then just disallow Fabricators, Noisemakers and Uncraftable Weapons from being used on puzzle raffles. Still allowed on public/private, but not puzzle.

====

Edited by Major S.A. 99

Share this post


Link to post
Share on other sites
1 hour ago, Major S.A. 99 said:

 

It's not really about getting more people to check out the Puzzle Section but as Ronald has said:

 

"It's basically because private raffles are meant to be private so if anything goes wrong, the rules relating to entry/passwords don't apply. However that means you could get away with repurposing them into puzzles, in which if anything goes wrong, nobody can do anything about it, there is no solution box and since it's technically not a puzzle raffle, you can probably get away with a lot of stuff that the puzzle rules don't allow."

 

Also

2 hours ago, Major S.A. 99 said:

But if you really wanted to decrease that chance still, then just disallow Fabricators, Noisemakers and Uncraftable Weapons from being used on puzzle raffles.

Would/Could backfire, after all "they aren't allowed in Puzzles so why not just disallow them in all raffles?"

Share this post


Link to post
Share on other sites
33 minutes ago, Gaia's Minion said:

It's not really about getting more people to check out the Puzzle Section but as Ronald has said:

 

"It's basically because private raffles are meant to be private so if anything goes wrong, the rules relating to entry/passwords don't apply. However that means you could get away with repurposing them into puzzles, in which if anything goes wrong, nobody can do anything about it, there is no solution box and since it's technically not a puzzle raffle, you can probably get away with a lot of stuff that the puzzle rules don't allow."

 

It's not related to the new rule.

33 minutes ago, Gaia's Minion said:

Would/Could backfire, after all "they aren't allowed in Puzzles so why not just disallow them in all raffles?"

That wouldn't backfire. Public raffles are free to join. So any prize already allowed is fine. Puzzle raffles are a different breed, and require a lot more effort. That possible item ban would just act as quality control.

Plus, that point was a throwaway suggestion to consider. It's not the main course, it's the minor side dish to think about later.

Edited by Major S.A. 99

Share this post


Link to post
Share on other sites

I think there was already a scavenger hunt puzzle thing in 2014 (complete with badges) but that was very trade-heavy.

10 hours ago, Major S.A. 99 said:

It's not related to the new rule.

It is related. To quote Jesse: "The new rule is to stop people using "private password" raffles as puzzle raffles, therefore circumventing the puzzle raffle rules."

 

13 hours ago, Major S.A. 99 said:

These would give players more incentive to make and solve puzzles. Any talk about mindless puzzles being spammed to achieve the badges would mostly be a non-issue.

You may be forgetting about what happened in Halloween 2017. A lot of people wanted to do the quest, resulting in hundreds of puzzles, some of which were mindless or error prone. There is already the veteran badge system that counts for creating raffles too. There is no data to back this up but I will assume that many people will want a puzzle creation and puzzle solving badge, also I will assume there will be a spike in puzzle creation similar to 2017. However this spike will be more persistent because the 2017 event ended eventually but something like puzzle badges will not stop being distributed.

 

Only a puzzle solving badge would be better because that would cause people to create puzzles for people to solve which helps them get the solvers badge. This happened during the many other events where you need to solve a puzzle to get the EP. It did not result in a huge minefield of puzzles.

 

However if there's a proposed puzzle solving badge, then the public section would need equal treatment and be given a public raffle entering badge (the entry numbers would need to be bigger of course).

 

A puzzle event is always nice every once in a while but I don't think having an equal amount of puzzles compared to the public section (every single day) will be very fun and may get over-saturated and very busy. Puzzles (in general) should take time to create and you need to be very careful with how they are designed.

Edited by Ronald_D_D

Share this post


Link to post
Share on other sites
47 minutes ago, Ronald_D_D said:

It is related. To quote Jesse: "The new rule is to stop people using "private password" raffles as puzzle raffles, therefore circumventing the puzzle raffle rules."

This suggestion is not related to the new rule.

 

47 minutes ago, Ronald_D_D said:

A puzzle event is always nice every once in a while but I don't think having an equal amount of puzzles compared to the public section (every single day) will be very fun and may get over-saturated and very busy. Puzzles (in general) should take time to create and you need to be very careful with how they are designed.

It's not about making puzzle raffles reach 130+ like public.

It's about at least being over 15. Considering that some of those are typically not all enter-able for different reasons, that can get cut down to like 8. Like there was a puzzle titled "Jojo puzzle" or something like that, so I skipped it because it might have spoilers and I plan to watch that show one day. This isn't even mentioning language barriers.

30-50 puzzles would be better than what we have now is all.

Edited by Major S.A. 99

Share this post


Link to post
Share on other sites
46 minutes ago, Major S.A. 99 said:

This suggestion is not related to the new rule.

Sorry, didn't realise.

 

46 minutes ago, Major S.A. 99 said:

It's about at least being over 15. Considering that some of those are typically not all enter-able for different reasons, that can get cut down to like 8.
30-50 puzzles would be better than what we have now is all.

The number of puzzles does not always correlate to how doable each one is. On one extreme you could have 30-50 really easy ones but on the other extreme, you could get 30-50 difficult sequential puzzles and the actual (subjective to the majority) doable ones can still be cut down to only 8.

 

The puzzle section always fluctuates in the amount of puzzles available and the quality of them. To solve them you need to adapt to what is available because each puzzle can be wildly similar or wildly different from the last. You could always try to optimise or encourage more people make them but we can't predict the outcome. In a hypothetical scenario, you could end up with 30-50 more 1+1=easy puzzles or you could end up 30-50 more "Jojo" puzzles and you're gonna have to avoid all 30-50. As well as there being a solid fluctuating portion of them that may contain errors (as nobody is perfect) resulting in a lot more work for moderators. I would not be surprised if this hypothetical scenario happens because we've gotten similar odd scenarios like this in the past.

 

Edit:

Also prizes (in general, not just for puzzles) are a very sensitive topic and I don't want to have a say in that so whatever happens, happens.

 

Edit 2:

Having another puzzle event run by staff would be interesting though. The Easter hunt was a thing. It does take a lot of work though so ultimately it's up to their own discretion since there is already Halloween and Christmas.

Edited by Ronald_D_D
2nd edit.

Share this post


Link to post
Share on other sites
21 minutes ago, Ronald_D_D said:

The number of puzzles does not always correlate to how doable each one is. On one extreme you could have 30-50 really easy ones but on the other extreme, you could get 30-50 difficult sequential puzzles and the actual (subjective to the majority) doable ones can still be cut down to only 8.

 

The puzzle section always fluctuates in the amount of puzzles available and the quality of them. To solve them you need to adapt to what is available because each puzzle can be wildly similar or wildly different from the last. You could always try to optimise or encourage more people make them but we can't predict the outcome. In a hypothetical scenario, you could end up with 30-50 more 1+1=easy puzzles or you could end up 30-50 more "Jojo" puzzles and you're gonna have to avoid all 30-50. As well as there being a solid fluctuating portion of them that may contain errors (as nobody is perfect) resulting in a lot more work for moderators. I would not be surprised if this hypothetical scenario happens because we've gotten similar odd scenarios like this in the past.

This is why we don't deal in absolutes. "What ifs" prevent progress.

Extreme scenarios like you describe would only happen rarely. At most twice a month, but really almost never. Wait two days and all the puzzles would have changed anyway.

Edited by Major S.A. 99

Share this post


Link to post
Share on other sites

True, "What ifs" are baseless and don't help with progress but learning from history can often tell the truth too and the puzzle section has a history in which a lot of things have already happened or are continuing to happen however I'm going to stop here because it's starting to get a bit philosophical.

Edited by Ronald_D_D

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...