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kubikill

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Posts posted by kubikill

  1. Hmmm, what makes your simulator different than the main simulator people use already aside from getting the correct items/unusuals from the respective crates

    http://www.kongregate.com/games/stripedypaper/tf2-crate-sim 

    1. It's pretty outdated, you can't open all of the crates.

    2. I don't like that this simulator opens crates instantly. Also, most people just use spacebar to quickly open crates until a unusual pops out.

    3. It doesn't save your items. Yeah, there are statistics how many weapons/hats/paints etc. you unboxed but you don't know how many specific items you unboxed. Also, refresh the simulator and poof, everything's gone.

  2. Hi everyone!

    Today I want to show you something I was working on for some time: TF2 Unbox Simulator.

    Some pictures: http://imgur.com/a/a7GcF

    Well... what can I say? You can open crates and see what's inside. Unboxed items will go to your inventory (which is still WIP).

    All you can do for now is open crate #1 and see what might be inside crates #1 and #2. Also, there are no unusuals yet.

    But hey, that's just the beginning! I plan to add seriesless crates too, with fully working stockpile crates! (You have to type something, and based on that 4 items will be chosen, and when you open the crate 1 of those 4 items will be inside).

    The simulator isn't released yet, I plan to do so after crates #1-5 are fully working.

    So, what do you think?

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