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Fanterox

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  1. It was.... ok? The event felt a bit unbalanced at times, sometimes both teams would just mess around to get the contracts and after some were ready they did all they could to end the match as quickly as possible. I also felt that the boss spawn time was extremely irregular and would interfere in the flow of the match. For example: While playing on a KOTH map, Merasmus appeared around 4 times, with barely 50 seconds between respawns, making the match flow terrible and annoying most of the players. A last thing that was a bit dissapointing, and correct me if im wrong, is that the items gained from the missions and the halloween transmutes were uncraftable, unlike last years event, which left me and my friends with alot of cosmetics that we were not going to use and only took space from our inventories.
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