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Hell Grunt

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  1. One idea I've had to balance the Phlog based on fighting players that use it, is to make it so that you can only fill the meter using the direct damage from the phlog itself (meaning afterburn does not fill the meter). It looks like every phlog pyro uses the scorch shot because of the splash and afterburn since you don't really have to put yourself in danger to get those juicy crits. It wouldn't be the first time Valve killed the Pyro's combos.
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