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About MangoStarco

  • Rank
    "IOU a rare Unusual" - Jesse
  • Birthday July 22

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  • Gender
  • Location
    California, USA
  • Interests
    Most shades of green, burgers, stuff that is cherry-flavored and mango-flavored, rock n' roll &/or country music, and hentai.

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  1. No. I don't want another reminder that the crying laughter emoji still exists.
  2. Wait, are we talking about the Sonic-profile pic Andy with almost 3k tips?
  3. I'm pretty sure this is a duplicate suggestion. As for why, IIRC it involves how the site's code is formatted, and due to it, certain things such as being able to edit your own raffle comment aren't possible without going straight to the site's code creators themselves and making possible changes, but I don't think that's happening anytime soon.
  4. The point of the control point is to make sure everyone isn't camping in one spot nearly impossible for Hale to reach, and encourage players to always be moving, unless you're like Hatebi and camps in the cheapest spots available and fleeing like a coward. Basically, the control point is there to be a fail-safe option for Hales dealing with annoying Engi's, Pyro's covering said sentries, and vantage-point Snipers. Though I do agree, with only 1 player remaining, it makes sense to have it only enable then.
  5. A somewhat new (2017) app game released for Android and iOS by Bandai Namco, being a 3D-full retelling of the Sword Art Online: Aincard Arc, with some additions and changes to the story and plot. You take the form of an OC with a pre-made female companion Koharu, and go throughout the game (not fully finished, what with only having 7 floors so far out of the 100 total from the actual anime and comics) completing missions, NPC side quests, farm, and grind become the best you can be. WARNING: Game has in-game purchases (of course it does, it's a FREE APP game... ) in the form of Arcana Gems you use to get skills, abilities, and avatar cosmetics. Also, this game relies a LOT on grinding and farming by the time you reach floor 5, and only gets more tedious as you continue from there on. Tips: Once you install the game, and made your character, use every gem you have on the "Rare Order" (aka, skills and abilities) accessible in the Shop Menu, and use them. If you don't obtain at least 1 4-star skill (skills will have a weapon icon w/ red background, abilities while be a blasting icon w/ blue background), uninstall and reinstall the game and repeat from there until you get it. This is a secret exploit known in the community that thankfully (from what I know of) the dev team aren't aware or care about the existence of. Trust me, doing this will be beneficial for you down the road. I'm hoping making this, I can have other fellow players of the game comment below what their current sets are in terms of: weapon types (either sword, rapier, lance, mace, or axe) what skills you have equipped (and include the details of said skills such as the damage and effects) what abilities you have equipped (same ^ ) your overall loadout in terms of gear and weapons if you're in a guild, or are broadcasting for active players to be a part of their new guild
  6. The reason it was removed in the first place was because of the staff getting constant arguments from rafflers and other users about the seemingly endless amount of useless comments such as, "I hope I win", "plz let me win", etc., so staff thought it would be resolved if it were scrapped altogether into this... possibly more useless feature.
  7. As of yesterday, the new raffle number tally [that is displayed above the # of entries within a raffle] was released in a new patch to replace the winning percentage. However, if Mr.Ricardo's raffle poll determining whether the majority of the site's community liked or disliked the new changes is anything to go off of, you'll see how the community actually feels about the changes. In fact, within that same raffle's comment section, they felt it would've been better if it had been left how it was after the winning percentage was removed. Knowing this, the option to disable raffle number tallies from appearing, either through your profile settings, or an option while making a raffle, would please the majority of the users (since it would be kinda pointless just to flat out remove it a day after it was integrated into the system). Or hell, just remove it and center the rest of it so it looks more appealing, whichever works I guess.
  9. Jesse said it was because Premium was the original name for donator status, and because he hadn't gotten the time to change it, it had stayed as 'donator' status until someone brought it up about a couple months ago.
  10. Just out of curiosity, could you share the # of Premium+ and Super Premium users?
  11. I just made a new raffle, and had almost entirely forgotten about the poll I planned on having at the end, so I had to resort to copy-pasting my whole story + message onto a new raffle layout [while removing the original raffle because I realized unfortunately that you aren't able to insert a poll once you've clicked on the button that leads to the 'final preparations edit' part]. Because of this, I suggest having the ability to insert raffle polls while you're editing the final touches of a raffle before you 'create the raffle' and receive the trade offer to activate the raffle. Doing so will automatically remove the struggle of having to restart a raffle from scratch just to insert a poll you forgot to add originally, saving rafflers a lot of hassle in the process if they're forgetful such as myself.
  12. Your argument is how only a select percentage of users from that total are actually active, and even less of those actually comment. Let's say for example, about... 40% of all those (!) Gray users are at least bi-daily 'active' users, and from those users, only say... 15% bother commenting, with 35% average chance of it being related to spam or whatnot. 40% of 1,283,921 = [about] 513,568 users 15% of 513,568 = [about] 77,035 users 35% of 77,035 = (through very rough estimation and examples) a grand total of 26,962 spammers. Because 96% of all users are (!) Gray, if we were to use this brief example, that's how many would be blocked from commenting in general. Doing so, would cause severe backlash from the more saltier and hardheaded non-rule reading users, and blah blah blah. My point is, regardless of the active user-base total, Jesse still has to consider the site's reputation and manage the more critical changes to the site, all the while satisfying the majority of the site's common users with somewhat strict, yet still fair rules so there's no exclusion or bias on the actions of a minority of users. To put it all in perspective, out of the actions of 0.02% of the site's more... rule-breaking tendencies, all users of that tier would be punished for their actions altogether. * I may have gotten my math mixed up somewhere, I'm not sure, I'm doing the calculations at 2am, and haven't done much math-related stuff involving percentages in a few years.
  13. Kinda what I was going for as a byproduct of the first idea, but yeah, essentially that.
  14. Almost 1 year later, and yet nothing new from staff on this? Despite having been nearly a year, I still see this, both in raffles involving skins, and skin bots. For some odd reason, it happens with nearly every skin type and tier except most Strange-variants of those skins, but even then, it still happens. I just don't understand why neither staff have done anything more than acknowledge this [possible] bug, nor why no one has reported this. I know it's not me, because I access Scrap.tf through both my Chromebook and computer, and the same visual bug shows for each. It's not my profile, because I've seen it despite not being signed in, and I know I'm not the only one, as the user above mentioned. [More] Visual proof as to what I'm talking about:
  15. The idea sounds for the most part solid, since the majority of those who beg/ 'spam'/ comment the same old "hope I win" type of comments consist of, as you stated, (!) Gray users, though I have to point out that some, not a huge percentage of, but some Blue users commit the same acts (!) Gray users do, though that's like... say, 5% of usual Blue users.
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